![]() And I also feel like they shouldn't have had that many rocket crashes and malfunctions. ![]() We should also learn more about the witch society and where they came from. Another thing that I wanted to learn more about was where is everyone else like I feel like they could have dived into that more so we aren’t just relying on vague flash backs. And I also am dieting to know more about Fie's andJohn's past. One thing that bothered me though was the way it ended, don't get me wrong I LOVED the game, but I wish they told me more about john's parents. I loved this game from the start the backstory all ways left you with a need for more! I loved exploring the new terrain and learning about the ghosts pasts. Again, thank you very much for your huge support! Hi YummyGB, thank you very much for your warm comments! It is so happy that you like it :) We will keep on making heartful games in the future. Also, The Day We Found Earth was just as good, but it was a bit short. I’m personally content with the ending and I almost cried when the game ended. Sigono, I’ve noticed a lot of people asking for a sequel, but do what you want. If you really look deep into the game and go out of you’re way to restore items or even simply tapping a picture in your base, you can learn so much about what happened and what’s happening. (My favorite picture is at the end of the game.) I always enjoyed looking at the subtle details on the map including tree placement, placement of structures, and the little ghosts scattered. The art in this game only makes it better. I must say that the concept of Space Burials was very unique. The hardships of scavenging materials and putting them together was a lot more fun than it sounded. (I’ll try not to bring out spoilers, but sorry if I do.) I can’t say that I had a favorite part of the game. First off, the story line was just wonderful. ![]() OPUS: Rocket of Whispers is the single best game I have ever played. **Optimized for – iPhone 6S or later, iPad Air 2 or later, the new iPad Mini 4 and iPhone SE. You will have to purchase and unlock the full version of the game in order to progress through the rest of the story. * Though the first act is completely free for you to explore. * Taipei Game Show Indie Games Award for Best Narration * IMGA Global, SEA China categories nominee Composed and recorded by indiePlay nominated composer Triodust. Over 30 beautiful atmospheric soundscapes designed to immerse you in the snowy wilderness. Over 100 items to find and inspect, each beautifully drawn with a story to match, including rocket material backed by careful research on rocket science. Prepare for countdown by gathering the materials needed to build a rocket, and craft tools that will help you reach greater distances. An RPG of survivors upholding hope and faith Explore the unknown for antiques and artifacts, and find out about their past. Travel through a post-apocalyptic winter filled with ruins and remnants of a once prosperous land. Explore an atmospheric world full of mysteries and rich narration. Help them achieve the unimaginable of building a rocket, so they can return the deceased to their cosmic homeland through the ancient tradition of space burials.Īn emotionally-driven and heartwarming adventure written by IMGA nominated writer of OPUS: The Day We Found Earth. Throughout the game, you will play as two survivors of an apocalyptic plague. Our goal, after all, is to return them to the cosmos” The witch replied. ![]() “Once we fire the rocket, will these ghosts finally leave me?” Asked the man. Travel across a world of ice and snow, through burned down ruins and treacherous peaks, to launch a rocket that will reach the stars! “By this rocket, we return them to the cosmos.“ Embark on a heartwarming journey! An indie game with skillful storytelling combined with audiovisual wonder.
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